Creative Technologist — Building interfaces that think and feel.
I grew up sketching interfaces in notebook margins before I knew what UI design meant. Today, I engineer digital experiences that prioritize both aesthetic restraint and technical excellence.
Currently based in Berlin. Previously: Figma, Vercel, independent.
Hover an area to reveal connections between Design, Engineering, and Strategy.
User research, stakeholder mapping, identifying the true problem before drawing a single rectangle.
Rapid prototyping via code and Figma. Concept sprints. Failing quickly to find what works.
Pixel-perfect engineering. Accessibility testing. Performance budgets. Making the interactions sing.